Mod
ZVIAM
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Adds infection cure, zombie player, zombie animals, and more for my Zombie Virus Infection Apocalypse modpack.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Zombie Virus Infection Apocalypse Mod
This mod is a part of my ZVIA modpack.
It can be played outside my modpack but with the proper dependencies and config files.
Features:
- Adds treatment tools for Infection from The Hordes mod using herbs from Meds and Herbs mod.
- Adds controllable Zombie Player, which spawns when a player die with Infection effect.
- Adds Zombified Cow, Pig, Chicken, Sheep, Goat, and Llama.
- Rotten Flesh now has 50% chance to give Infection effect.
Zombified Player:
Zombified Animal:
'''
},
{
"entity": "minecraft:chicken",
"converts_to": "zvia:zombie_chicken",
"chance": 1.0
},
{
"entity": "minecraft:cow",
"converts_to": "zvia:zombie_cow",
"chance": 1.0
},
{
"entity": "minecraft:pig",
"converts_to": "zvia:zombie_pig",
"chance": 1.0
},
{
"entity": "minecraft:sheep",
"converts_to": "zvia:zombie_sheep",
"chance": 1.0
},
{
"entity": "minecraft:goat",
"converts_to": "zvia:zombie_goat",
"chance": 1.0
},
{
"entity": "minecraft:llama",
"converts_to": "zvia:zombie_llama",
"chance": 1.0
},
{
"entity": "minecraft:trader_llama",
"converts_to": "zvia:zombie_llama",
"chance": 1.0
}
'''
Antiviral:
Vaccine:
Zombie Virus Infection Apocalypse Mod
This mod is a part of my ZVIA modpack.
It can be played outside my modpack but with the proper dependencies and config files.
Features
- Adds treatment tools for Infection from The Hordes mod using herbs from Meds and Herbs mod.
- Adds controllable Zombie Player, which spawns when a player die with Infection effect.
- Adds Zombified Cow, Pig, Chicken, Sheep, Goat, and Llama.
- Rotten Flesh now has 50% chance to give Infection effect.
Zombified Player:
After dying while having Infection effect, a zombie version of you will spawn. You will spectate what your zombie sees, but you can't interact with the world.
To control where your zombie moves, just press SHIFT to get off your zombie body and move. but dont go far away.
Your zombie will follow you if it is calm and no targets is nearby.
Zombie Players are aggressive to all entities except undead.
To go back to your normal player body you need to either get cured from another player with Antiviral or Vaccine, or to kill your zombified body by jumping from a cliff or just press K (by default).
Zombified Animal:
Animals (cow, pig, chicken, sheep, goat, and llama) can turn into their zombies version if killed from undead carrying zombie virus.
Zombified animals will no longer drops their original meat.
They can be converted to their original form with any type of cure (Antiviral or Vaccine).
For animal infection to work, you need to edit the config file called "infection_conversions.json"
Inside the minecraft folder as "./minecraft/config/hordes/data/hordes/horde_data/infection_conversions.json"
Just add those lines of code:
...
},
{
"entity": "minecraft:chicken",
"converts_to": "zvia:zombie_chicken",
"chance": 1.0
},
{
"entity": "minecraft:cow",
"converts_to": "zvia:zombie_cow",
"chance": 1.0
},
{
"entity": "minecraft:pig",
"converts_to": "zvia:zombie_pig",
"chance": 1.0
},
{
"entity": "minecraft:sheep",
"converts_to": "zvia:zombie_sheep",
"chance": 1.0
},
{
"entity": "minecraft:goat",
"converts_to": "zvia:zombie_goat",
"chance": 1.0
},
{
"entity": "minecraft:llama",
"converts_to": "zvia:zombie_llama",
"chance": 1.0
},
{
"entity": "minecraft:trader_llama",
"converts_to": "zvia:zombie_llama",
"chance": 1.0
}
]
Antiviral:
There is 2 types of Antiviral: Methanolic and Ethanolic extract.
Each extraction method will give its own side effects.
Both types will treat zombie virus infection.
Antivirals will also cure zombified entities (e.g. zombie animals, zombie players, and zombie villagers).
Vaccine:
Cell culture is an important step in vaccine manufacturing.
First, you must implant the zombie virus inside a healthy entity (e.g. Pig) using a Syringe with Infected Blood.
To inject your volunteer entity, hit it by clicking Left Click.
Now wait for the cellular development.
In the last 10 seconds before zombification (after 19 minutes and 50 seconds), you can collect the desired cultured cells using an Empty Tube by clicking Left Click.
Important notes in cell culture:
- The color of the particle effect will change (from dark red to light red).
- You can collect as many cultured cells as wanted.
- Be careful not to kill your volunteer while collecting tubes.
- Be careful, after the 10 seconds are up, your volunteer will turn into a zombie.
After collecting cultured cells, you can combine it with ethanol to form a viral vaccine.
Vaccines just like antivirals, they can treat zombie virus infection, and will cure zombified entities INSTANTLY.
The vaccine will also provide an immune effect for an hour, preventing all viruses from causing infection.
You can use this mod in your modpack at your own risk.
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