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AchieveMineHunter FunPack
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This is my pack designed for the AH crew to have lots of fun with!
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Hello I am Gwhan86 otherwise known as gwSenpai007 on twitch, and this is my pack that I've created for the guys at Achievement Hunter!
I've put alot of thought into this pack and chosen most of the mods that we've seen in previous modded sessions and I've picked a few in particular that appeals to the members (chickens, loot bags, solar devices, all kinds of other cool stuff) and it is my hope and dream that AH crew play this pack in their recordings.
-- OVERVIEW OF THE PACK --
Basically this pack is dedicated for Achievement Hunter for a complete series of either survival or attempt hardcore, with the same goal - to win all the achievements, the world type is biome's o plenty or realistic which both look nice.
The world is visually quite decorated with structures and little ruins and lots of different trees to keep you well fed, there's a mod that rewards you with extra hearts if you have several types of food in a row.
Many dangers are placed within the world aswell, ancient castles and pirates at sea, giant battle golem towers and custom dungeons all over the place - which makes it a very good challenge for hardcore survival.
As you explore the overworld and progress through the advancements, there will come a time where you must of course travel dimension - apart from the usual nether and end (which has an expansion aswell), there are other places to travel to - including the ever so expanded Twilight Forest, which has it's own set of challenges and progression through the bosses.
Of course playing survival has it's perks aswell, maybe you want to just play together and survive along with achieving the advancements. In fact it's probably the intended style, but if you feel up to the challenge, give hardcore a try because it's a fair risk for quite the reward.
Several mods that make this pack enjoyable would be most likely the level up mod, where you assign points into skills to get better at those type of tasks, and choose a main profession which gives you a main attribute in reflection to those skills, but essentially you can fully master all the skills with enough experience.
You also have a chance to acquire loot bags from any creature - and sometimes you get some pretty sweet items. There's also random loot chests scattered around the world, some more hidden than others.
Certain tweaks/tools allow for things such as commands (admin only) like /fly for survival mode, I wont say too many you can read the Mycommands mod or use /help ingame. But there's a number of tools at your disposal.
One of the big changes in this pack is how the mechanics work - for one you dont have as much combat cooldown (randomtweaks) allow a specific cooldown speed so I didn't disable it so much as reduce it. So SPAM AWAY, damage indicators will show the consistent damage.
Alot of the layout and challenge to the landscape are pretty much based on the randomisation of the worldgen, especially if you get large amount of land instead of an island spawn.
-- CONCLUSION --
To the people at Achievement Hunter and the LetsPlay series - I really hope you try and enjoy this pack, I've been a long time fan been watching since Episode 1 and love the stuff you guys get up to, so after 300+ episodes I wanted to make something to show my appreciation to you guys for being so dedicated to minecraft. Maybe you could try playing this and win ALL the achievements, would mean the world to me.
About the requirements, it runs quite well on 5-7GB RAM, all the files are included in the pack and don't need editing (configs and such) but keybinds are an exception, and add optifine definately. Im not sure if LAN works but shouldn't be a problem, a server with 5GB+ RAM should be sufficient.
There's a number of mods that change specific functions that are well known to 1.12.2 and those things are included in a readme file inside the pack so be sure to check for that (AH READTHIS PLS) to be specific.
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