Modpack
Adventure of Worlds and Myths
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Tons of adventures, dungeons, mobs and biomes! With added difficulty!
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Description
Adventure | Conquer | Challenge
Quality mods that improve Vanilla feel and add to it, while also giving you much more of a challenge! Will you thrive? Give up, run and hide? Or become the God of your worlds... Control the Evil and Darkness, rule and conquer the lands as all your enemies fall before you, or obey you....
- Skip the boring with unlimited /sethome, to encourage exploration and building!
- See an awesome mob? Capture its soul to summon them with spawners!
- Explore tons of biomes and dimensions!
- Over 1300 Mobs! (700+ Just from AoA!)
- 36 Dimensions!
- Many Bosses (Need to look still)
- Server pack now ready!
How to install:
Performance info/tips below:
- Recommend OptiFine! here's link https://optifine.net/downloads
- I did testing for performance of all the mods with OptiFine since it greatly helps, I do not recommend using more performance mods other then in the pack and OptiFine, will likely not help/make worse.
- Recommend 5gb of ram, 4 may work as well just not as well, duh... :)
- After installing, double click the BetterFps mod to open it and use the test algorithm to see what is better setting for your computer! (Test 2-3 times)
- If still not satisfied, try running ONLY MC if you have other apps/stuff open, as this could really affect some computers (Some being mine too).
- Hopefully this info helped :)
About difficulty (If you want):
- Mobs will progressively get harder, their HP will increase, and their attack will too.
- Blue fiery mobs (Blights) spawn with more attack and stats then normal mobs, they hit much harder, and have effects, Watch out! (They spawn more often with higher difficulty)
- Bottom left corner of screen is the difficulty bar, this is determining the mobs difficulty, it increases by distance from spawn and time (Might change that)
- Max difficulty is 250, Can you handle it? Or will you perish??
- Can decrease difficulty by 5 every time you sleep, you coward! ;)
- Enchantment max level caps are increased drastically to balance things, and who doesn't want a sharpness 11, 13?.. maybe even 15 sword...
- There is /back command if you want, choose to use this or not (Personally I would, for this pack is/can be quite hard, and it's aim is challenge not annoyance! Plus it is Beta)
- Lastly, zombies and skeletons will 'hear/smell' you... Watch out!
HIGHLY TESTED & EDITED FOR BALANCE/FUN! (By myself)
STILL IN ALPHA TESTING
Sorry not many pictures yet! But here's the mods in it:
Core Mods:
Biome O' Plenty, Traverse, Zoesteria (Biome Mods)
Dungeon Mods:
Challenge Mods:
Larger/Important Additions:
JustEnoughIDs (Will cause Crash on startup without this)
Primitive Mobs (Used/Will be used in customization)
Vibrant Journeys (Adds decoration to almost all biomes)
Utility Mods:
Caliper (*Modpack creation mod*)
AI Improvements (Performance)
BetterFps (Performance)
Clumps (Performance)
FoamFix (Performance)
Phosphor (Performance)
TexFix (Performance)
FastWorkbench (Performance)
FastFurnace (Performance)
Surge (Performance)
Minor Additions:
Mod Utils (Most are required):
AutoRegLib (Quark)
CoroUtil (Zombie Awareness)
GottschCore (Dungeons2)
iChunUtil (Mob Amputation)
IvToolkit (Recurrent Complex)
LLibrary (Ice and Fire & Mowzie's Mobs)
Multi Mob Library (Primitive Mobs & The Summoner)
Placebo (Apotheosis, FastWorkbench, FastFurnace)
Shape Selector (Ore Excavation)
Silent Lib (Scaling Health)
My original mod list for testing was much larger, but I cut it down to be more enjoyable for people with lower end systems! (Including myself)
Keeping what I thought the best/or most suitable for this modpack! :D
Be the first to support me on Patreon!
https://www.patreon.com/ShootToKill
Thank you for playing!
Please give feedback on first release!
(Recommend 5gb ram, 4 may be alright too!)
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