Age of Fate

Ok pack if they would remove hardcore tags and just let people know its like allthemods difficulty

Age of Fate

Review for

Age of Fate

2.0

Ok pack if they would remove hardcore tags and just let people know its like allthemods difficulty

MCboi124

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Posted: May 10, 2024 at 11:33:15 AM UTC
100 hrs
Total hours played at time of review
MC 1.19
The version(s) the reviewer played
Gameplay
2.0
Aesthetics
4.0
Performance
2.0

This pack starts out very challenging due to the Midnight Madness mod, which introduces mobs that are summoned with 30-50 hearts and can eliminate early builds with one or two hits. They are almost unavoidable. However, once you overcome this initial power spike, the pack becomes trivial. There is little meaningful grind because of Mystical Agriculture, and you can reach endgame within 3-5 days of consistent play.

Additionally, many modpacks don't integrate well (like Apotheosis with various equipment), and there are too many overpowered items that can be acquired within 10-20 hours of gameplay.

If you're looking for an AllTheMods-style pack with minimal challenge after overcoming the initial hurdle of overpowered monsters, this pack is for you. But if you want a real challenge, steer clear.

On a positive note, the quest book is well-constructed and thorough. The pack receives updates every 1-2 months at minimum, and the author is responsive.

  • Screenshot 1: Ok pack if they would remove hardcore tags and just let people know its like allthemods difficulty
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