Alchemity: The Skyblock - Masochist Edition
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Alchemity: The Skyblock - Masochist Edition
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centered around complex tech and/or magic where large-scale automation is necessary, often taking many hours to craft items and hundreds or thousands of hours to fully complete.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Hi! You might know me from https://www.curseforge.com/minecraft/modpacks/alchemity-the-skyblock
Now, you might be wondering... why a "masochist edition"?
Well, i wanted to have quests, and harder recipes, with perma peaceful...
And here we are!
The goal is the same as the previous one! Getting clay! (Pack goal)
But it doesnt end there!
You'll need to craft the creative items! (End Goal)
And getting the Tome Of Knowledge from ProjectE! (Ultimate Goal)
(This pack is in a WIP state, with some quests and most mods recipes disabled)
Tips: Get an autoclicker, or your finger/mouse will suffer a bit :P
This modpack has 219 Mods, soo i recomend asigning 6gb to 8gb of ram.
PD: The start of the pack is very hard yes, i know. If you give up on that then you're not a masochist!
Discord: https://discord.gg/uXrUAyPKCh
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