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ARMACRAFT
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Mil-Sim modpack to play with your friends, create maps , objectives and kits to fight each other with ultra detailed guns and gears
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Modpack made for multiplayer ,inspired by the Arma series ,download maps or create your own ,puts objectives on it, make your kit with detailed gun with too much customization or fight with a lot a vehicles made for war.
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WarBorn Capture Points
Advanced Team-Based Zone Control System for Minecraft Forge 1.20.1
Transform your Minecraft server into an intense strategic battlefield with customizable capture zones! This comprehensive mod brings competitive team-based gameplay to multiplayer servers with advanced capture mechanics, multiple game modes, and extensive configuration options.
Admin commands (/cp)
Permission: requires permission level 3 (ops).
- /cp start — Enable the capture system on the current server/world.
- /cp stop — Disable the capture system.
- /cp pos1 — Set your first corner (current position) for the next zone.
- /cp pos2 — Set your second corner (current position) for the next zone.
- /cp zone add <id> — Create a zone with the selected corners under the given id in the current dimension.
- /cp zone remove <id> — Remove a zone by id in the current dimension.
- /cp zone setowner <id> <team> — Force-set the owner team for a zone (resets capture state).
- /cp zone settime <id> <seconds> — Override capture time for that zone (1–600s).
- /cp zone list — List zones in the current dimension with bounds and owner info.
- /cp mode [FREE|CHAIN_AB|LINEAR|ALTERNATING] — Set the capture gating mode at runtime.
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FOR STARTER KITS
Both '/starterkit' and '/sk' can be used.
Admin Commands:
/sk add (kit_name) - Adds your current inventory to the active kits.
/sk set (kit_name) - Sets your current inventory as the only active kit.
/sk give <player> (kit_name) - Give a player a random (or specific) starter kit.
/sk activate <kit_name>/_all - Moves kit_name or all kits from inactive to active.
/sk deactivate <kit_name>/_all - Moves kit_name or all kits from active to inactive.
/sk list (inactive) - Lists all active (or inactive) kits.
/sk reset - Resets all tracking. Players receive another kit on join.
/sk reload - Reloads starter kit changes from the config folder.
User Commands:
/sk choose <kit_name> - Allows players to choose a starter kit via commands. This is only needed when Starter Kit is not installed on the client and the server enabled kit choices.
/sk info <kit_name> - Shows the description and items of kit_name.
/sk help - Shows the Starter Kit commands in-game
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