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Lots of random mods slapped together, with some op mods nerfed, and random changes.
Modified dungeon loot to be a lot more valuable, and made dungeons rarer, so that finding one is more fun.
Has a mining dimension that spawns all overworld ores.
A few tech mods, like Mekanism, Ic2 classic, Thermal stuff.
Magic mods like Ars Nouveau, Spirit, Corail Tombstone.
Exploration mods that add dungeons, and dimensions.
2 options for later game item storage (Refined Storage, and AE2).
A somewhat in depth quest system, that explains details and stuff, like multi blocks, and how to get to other dimensions,
with easy to see methods on ore processing with mekanism, still a work in progress.
Magic mods like Ars Nouveau, Ars Omega, Ars Elemental, Spirit.
Uses FTBQuests for some level of direction for new players, while also letting you know what dimensions exist, though it is still incomplete.
157ish mods in total.
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