Auto-TerraFirmaCraft (TFC + Create)
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A focused modpack that provides deep integration between the Create mod and TFC. Augment your game with water wheels and millstones, or go beyond and build the factory world. Servers Included!
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Generally has one or more public servers available hosted by the community or developers.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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While there are many modpacks for TFC's 1.18 release which combine the mod with Create, I know of none that seriously attempt to integrate the two mods such that they compliment each other and that progression in both mods feels natural. This is my attempt to fix that.
This modpack adds over 1000 new recipes as a universal datapack implemented by KubeJS alongside new items, textures and an additional section in the TFC Field Guide which details important new additions, designed to guide players through a new experience greater than the sum of both mod's parts, while retaining TFC's rustic aesthetic.
Most automation is possible from the Iron Age onwards, though basic machinery and automation blocks are available as early as the Copper Age. Notable new processes include:
- Ore crushing, with added crushed ore items for ores like bismuth, nickel, etc
- New mod-interdependant recipe for Andesite Alloy (renamed Igneous Alloy)
- Upgrading charcoal to better fuel types
- Custom implementation of blaze burners (coal forges) using charcoal upgrading
- Crushing cobble down to gravel to sand to trace elements (element depends on rock type)
- Automatable clay production and pottery baking, available with iron age technology
- Automation guides for TFC structures via the Field Guide
- Chainmail armour recipes, Potato Cannon integration & other fun additions :)
Join the Discord! https://discord.gg/cBTX7sq4HP
Or support me on: patreon.com/Enigmaomega
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