Avid RPG
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Fantasy RPG Modpack that will be offering a different experience with unique quests and mods.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Emphasizes combat mechanics and fighting gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This page will be edited over time so please be patient.
Hi, I'd like to introduce you to my Fantasy RPG Modpack. I've put a lot of time into this so I hope you enjoy.
The reason I made this is because I felt like a lot of the other RPG modpacks were missing something, and that's actual content. I'm hoping I can fill that gap with a few mods...
-Auto Leveling. This mod makes mobs stronger the further you go out from spawn, and creates a need to actually increase your stats and equipment before exploring.
-Dungeon mods such as 'Dungeon Now Loading 1%' and 'When Dungeons Arise'. These mods should give the player some type of progression while also exploring the overworld and other dimensions.
-Dimensions such as Twilight Forest and The Afterdark. Twilight Forest is a classic dimension with its own boss progression. The Afterdark is a massive dimension that holds necessary resources for the player, as well as its own dungeons. You are stuck in this dimension until you find your own way out so come prepared.
-Quests are very necessary in RPGs to give players a sense of direction. I will be attempting to use quests not to guide players, but make them feel like they have something to work towards.
-A large passive skill tree will help the player in their growth to being able to conquer stronger mobs as they want to travel further from spawn. I want to have players be as strong as possible but I don't want it to be easily obtained.
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