Barbeque and the Otherblood
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Ya'll gotta be a lil toxic.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Modpack made by Risotto
- How those features affect a user's experience.
Features:
→ Hundreds of Tinkers Construct materials
→ Over 750 quests with more coming all the time!
→ Make and design massive multifaceted factories that can be as simple or unnecessarily overly complicated as you want
→ Dozens of tameable pets and creatures
→ Start your very own populated town with workers, citizens and builders using MineColonies
→ Entirely custom economy system which allows for players to pick a profession and sell to the Player Shop to earn currency!
→ Distinctive RPG elements wrapped with science into one giant bundle, pick and choose whatever you like the most. Are you are mage? mad scientist? farmer? all three? that decision is up to you!
→ Unique Bounty system which encourages exploration and sends you on wild adventures hunting down dangerous and elusive creatures! (Inside the Exploration chapter, find me!)
→ Custom dungeons, structures and bosses to explore, pillage and battle
OPTIONAL RECOMMENDATIONS: I'd personally recommend the use of Optifine (https://optifine.net/adloadx?f=OptiFine_1.12.2_HD_U_F5.jar) (make sure for 1.12.2)
I'd like to think that keeping the recipes simple and less time-gated is just more fun for the average player
The overall goal is you should be slightly guided but also feel like you can do whatever you want, The questing system and currency you acquire by completing quests adds more depth to the gameplay and in general, just gives you more to do!
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