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Big Veins, Big Problems
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This pack is an expert mode pack with a hefty tech tree
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Centered around complex tech and/or magic where large-scale automation is necessary, often taking many hours to craft items and hundreds or thousands of hours to fully complete.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features complex tech, often requiring intricate setups and resources.
Features machines that process raw materials or automation processes.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Big veins, Big Problems is a modpack that revolves around using rarer, absolutely massive ore veins as opposed to tiny insignificant veins scattered everywhere in vanilla. Included in this so ores are not awful to find a scanner had been added and is meant to not be expensive, not to mention the ability to craft specific modules to find specific veins of ores. as a side effect of the vein size recipes have been changed to make this pack an expert mode pack where it will become important to automate everything in your path.
It is intended that all items you have to produce more than once can be automated in one way or another. I would recommend logistics pipes as soon as you can get to it. This pack ends off with craftable creative items in the end game for steep prices
Core Mods:
Large Ore Deposits
Scannable
Extended Crafting
Immersive Engineering
Actually Additions
Industrial Craft 2
Forestry
Extra Utilities 2
Industrial Foregoing
Mekanism
Ender IO
Thermal Expansion
Advanced Rocketry[NYI]
PneumaticCraft
Draconic Evolution
Tech Reborn[NYI]
Avaritia
Project E
Secondary Mods:
BuildCraft
Railcraft
Immersive petroleum
Iron Chest
Iron backpacks
Tinker's Construct/complement
Logistics pipes
Advanced Generators
Big Reactors(Turbines NYI)
Flux Networks
Redstone Arsenal
Sky Orchards
Mystical Agriculture
Environmental Tech
Simply Jetpacks
RFTools
Applied Energistics(no channels)
Bonsai
Chisel
Compact Machines
Dark Utilities
Ender Storage
Engineer's WorkBench
Ore Excavation
Simple Generators
Other Mods you may care about:
JEI
FTB Utilities
WAILA
Journey Map
Mouse Tweaks
Important Notes:
-I am intending on adding magic mods in as a secondary branch along with erebus, twilight forest, and other.
-Modpack IS in beta so not all recipes are done and recipes may change
-If you have any suggestions for the pack in the future or find any bugs/sequence breaks please report them here.
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