Bloody Hell
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A void world, blood magic oriented modpack
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centered around complex tech and/or magic where large-scale automation is necessary, often taking many hours to craft items and hundreds or thousands of hours to fully complete.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Features machines that process raw materials or automation processes.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
A project that is no longer receiving updates.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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About
Description
-- Discontinued, you are free to modify and redistribute the modpack if you want! (please give me credits somewhere ;) --
I'm here to tell you a story.
This story is not like the other stories.
It's a story about.... about a renaissance, a spiritual succesor of Running Red.
You wake up on a strange island in the middle of an endless sky, a tree, a chest, and a strange altar with a knife.
Life seems wrong here, the only thing wich matter here is blood!
Goal
This modpack based around the mod Blood Magic have a lot of modified recipes, content and interactions between mods to offers.
From the start of your island in a void world, dipping your planks in bloods, to the completation of your ultimate Blood Altar and the creation of the end portal, you will have to manage new ways of getting bloods and automating everything.
Somes quests are here to guide you on some mechanics of the pack.
Bugs
This is the first version of the pack and the first modpack I publicy realease on curse (tough I've made many private pack or pack on other platforms over the years),
there might be some bugs, broken recipes, and some unscripted quests, I will try my best to fix quickly all the bugs you will report to me :)
Enjoy!
Mods List
ae2stuff
appliedenergistics2
Avaritia
avaritiaio
Baubles
blockcraftery
BloodArsenal
BloodMagic
Blood Dynamo
BowInfinityFix
ComputerCraft-tweaked
ChickenChunks
Chisel
CraftTweaker2
deepmoblearning
deepmoblearningbloodmagic
DimensionalDoors
Draconic-Evolution
ElectroblobsWizardry
EnderIO
EnderStorage
extrautils2
ForgeMultipart
FTBMoney
FTBQuests
GravityGun
Hwyla
industrialforegoing
InventoryTweaks
ironchest
JEI
LogisticsBridge
logisticspipes
Mekanism
mekores
modtweaker
ModularPowersuits
OpenBlocks
oreberries
plethora
pneumaticcraft-repressurized
PortalGun
ProjectRed
rftools
SilentBoss
statues-rechiseled
StorageDrawers
Thaumcraft
ThermalExpansion
voidislandcontrol
WirelessCraftingTerminal
Credits
Special thanks to Gideonseymour for allowing me to take back some of the main idea and mods of Running Red, as well as sharing some of his unused idea.
Tanks to DiamondStuffMC for the quest redaction and helping me all along the modpack creations.
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