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Clashing Worlds & Merging Stories
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Emphasizes combat mechanics and fighting gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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At this time the modpack and its configuration is in private use for personal practice.
The upload is purely for sharing convenience amongst my peers. Updates are not expected on a consistent basis, nor are there plans to develop this modpack into a long-term project for the general public.
Should this project cease development entirely, it will be removed from the site.
Download discretion advised.
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CustomNPC users on Servers:
If you have edited your .jar file for CustomNPC's. make sure to create a backup copy as every new modpack version will attempt to replace the Client's edited copy. After updating the instance, Clients must bring the edited copy into the mods folder to regain all servers custom NPC skins.
Keybinds Reminder:
I found mixed results through updates that some users lose keybinds while others still retain them. For the time being, backup options.txt until I find a potential solution to guarantee them, or just accept fate.
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Latest Changelog:
- Removed conflicting resource packs
- Added more painting mods
- Added Item Obliteration
- Added Souls-like encounters
- Added Rotten Creatures
- Added Ati Structures
- Added Luminous Nether
- Added Just-in Nether
- Added Hominid
- Added Barnyard Buddies
- Added Peaceful Moon
- Added Bibliophilia
- Added Modern Spawn Eggs
- Added Waystones Retexture
- Added Cosmetic Armor Reworked
- Added Cobblegen Galore
- Added OpenBlocks Elevator
- Added More Wolf Armors
- Added Configurable
- Removed Hordes
- Removed Relics of Rain
Distant Horizons conflict still present for certain shaders:
- If 75% of your screen greys out, you must head to the debug menu in distant horizons and activate debug rendering, then reset back to default option. The rest of your session should be safe from that bug.
- If distant horizons appears through blocks, reload your shaders via hotkey or manually though the in-game shader menu by disabling and re-enabling.
Point blank weapons:
- Some weapons still cause crashes upon loading once in your hand. Still determining root cause.
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