Modpack
Cables, Caves, Crystals, and Crabs
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A kitchen sink pack attempting to include: Tech, magic, exploration and dungeons, random decorations, and Create factories.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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A Kitchen sink modpack with a bunch of magic mods, technology or factory mods, dimensions and dungeon mods, some decoration mods, and a bunch of food.
Some of the highlighted Tech mods are: Create, Thermal Expansion (and the rest of thermal series), Mekanism, Immersive Engineering, RFTools (suite).
Some of the highlighted Magic mods are: Ars Nouveau, Mana and Artifice, Botania, Mahou Tsukai, Blood Magic, Apotheosis Enchanting Module, Evilcraft, Malum, Occultism.
Some highlighted dungeons and dimensions: Twilight Forest, Blue Skies, When Dungeons Arise, Better Dungeons Plus, End Biome Mods (Endless Biomes, Unusual End, Enlightend),
Food highlights are Farmer's delight and a bunch of addons for it, Create Cafe, Create: Factory, and other create based treat mods.
Automation and storage has: Refined Storage AND Applied Energistics 2 with some addons. XNet, Integrated Dynamics (and addons),
A host of other things are included as well.
This pack is primarily for a modpack to host a private server but feel free to use yourself but I might not be as responsive to external bugs or requests.
Will continue to update with bug fixes or improvements as this group requires.
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