Modpack
Create And Conquer Official Pack
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Official Pack for the Create and Conquer Minecraft Server
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around Victorian-era technology (steampunk) or early 20th-century technology (dieselpunk) with a retro-futuristic twist.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features content that solely expands on Vanilla mechanics and gameplay.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Introduces modern weaponry and combat mechanics.
Emphasizes combat mechanics and fighting gameplay.
Includes creation and management of cities and towns.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Includes systems for trading and managing economies.
Focuses on cooking, recipes, and food-related mechanics.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Embark to the land of Sildaris, and make history! Create and Conquer is a Nations/Geopolitics server with a steam-fantasy theming. Some of our stand out features include:
- The Create mod
- Airships
- Cannons, Flintlocks and Muskets
- Immersive gear from Epic Knights
- Coin based economy, spawn vendors and player-run shops
- Chunk claiming
- Built-in warfare system for dynamic geopolitics
- Routine events with lucrative rewards
- And so much more, such astronomy, decorations, or wine and cheese!
Bring your friends and find glory by starting a nation, band together with other travellers to work together, or strike out on your own! Create and Conquer aims to have a fair conflict system that facilitates dynamic geopolotics and engaging combat while allowing nations to prosper and grow. There are many aspects that enrich the combat in Create and Conquer, such as black-powder firearms, proper field guns/artillery, and an aerial aspect from Immersive Airships. For the players not looking for the combat, there is much to see and do in Sildaris, such as spyglass astronomy, paintings to share with other players, and an expansive food system with Farmer's Delight + addons, with Let's Do Vinery/Meadow for wine and cheese. For the lore fans, CaC is soft roleplay, and will have a background story as the server progresses, driven both by players and admins.
The economy is coin based, where resources are sold to spawn for coins which can then be traded with at player-operated vendors. We also have a catalogue of event types to take place, with everything from FFA brawls and tavern fights, to pistol duels or airship racing!
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