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Call of the Occult
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This modpack is designed to induce fear and tension, without being too difficult.
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Call of the Occult
This mod pack has a sort of diesel punk, exploration and horror aesthetic. You can do anything from creating factories and towns, to completing rituals to both summon or repulse various horrors.
There are several hardcore survival elements as well, from thirst, temperature, to seasons, pollution, nutrition, and food spoilage.
Technology Mods
Create (and many accompanying addons)
Immersive Engineering (and many accompanying add-ons)
Magic Mods
Occultism
Botania
Hexeri
Ars Noveau
Sons of Sin
Exploration Mods
Undergarden
The Twilight Forest
Aether
YUNG's Addons
Terralith
Deeper and Darker
Dimentional Doors
Dungeon Crawl
Bygone Nether
Tropicraft
Geophillic
Town Building Mods
Mine Colonies
And Accompanying Addons
Difficulty Mods
Whisper Woods
Born in Chaos
Zombie Awareness
Pollution of the Realms
Eyes in the Darkness
Majurz's Progressive Difficulty
Progressive Bosses
Mowzie's Mobs
Ice and Fire Dragons
Raided
Illagers Wear Armor
It Takes a Pillage
Nyf's Spiders
Enhanced Hordes
Creeper Overhaul
Enderman Overhaul
Nutrition
Serene Seasons
Spoiled
Cold Sweat
Thirst was Taken
Cave Spelunking
True Darkness
Rough Tweaks
Misc Mods
Artifacts
Quark
Farmer's Delight series
Let's Do Series
Candlelight Series
Unified & All the Ores
Eureka & Valkyrien Skies
Backpacked
Sleeping Bags
Journeymap
Supplementaries
Alex's Mobs
Naturalist
Beekeeping
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