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Call of the Void - ExA:VII
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Excellent Adventures VII - Call of the Void, continues the series with a hint towards more complex creations, the need to adventure, and ultimately, deal with the darkness!
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Excellent Adventures VII - Call of the Void
Call of the void continues the series for Minecraft 1.12.2!
If you are new to Excellent Adventures, the series focuses on adventure, encourages delving into magic & technology or picking a specialization and becoming a pinnacle of that ideology.
If you are returning, this iteration has a number of changes, and features a slightly more expanded quest chain then the previous iteration. Also lots of resource balances (sorry no more massive diamond & emerald veins!). You might find that some resources are harder to find than others, perhaps you should try a different biome? In addition to the usual improvements, there are a number of monster modifications and you might notice that there are a significant amount of cybered enemies to deal with, in addition to a couple new enemy abilities to deal with.
New in this iteration:
- Build your own Armour with Tinkers!
- No more punching wood, you will need a flint tool
- Tool progression now can be achieve with tinkers or by building modified vanilla tools
- Explore the Aether! The Skylands present in this modpack have been replaced with the Aether
- Level Up! - Make your life a little easier by spending your experience to level up your character
- Biome based ore veins! Now its worth making multiple bases or outposts for mining!
- Teleport to your last waypoint from your inventory, careful though!
Finally, if you are looking for a nice shader or would like the world to come alive a little more without the performance cost of running shaders. I highly recommend Pixel Reality - Luminescence, this is a texture pack that primarily deals with redesigning the shadows, and light of minecraft. It makes a great addition on-top of any texture pack you might already enjoy.
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