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Chimken Land
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A small pack focusing on thaumcraft, blood magic and mekanism made for and by a group of friends.
Themed around advanced technology, futuristic settings, and often alien worlds or advanced machinery.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
just a small modpack made for me and my friends.
It includes different magic mods and addons like:
Blood magic,
Thaumcraft,
Bewitchment.
Also includes technology mods like:
Mekanism,
RFTools,
Deep mob learning,
AE2,
Tinkers Construct,
Advanced rocketry.
and many quality of life mods.
Some information about the big mods:
The magic mods
Blood magic is a magic mod that, as the title states, focuses on blood.
You have to damage yourself and sacrifice your blood or other mobs to unlock new sigils and rituals,
which you can use to perform different tasks like: Flying, pulling up ores, teleporting, infinite lava generators,and much more!
Thaumcraft is a magic mod that focuses on the elements of nature, you have to scan things and melt them into their aspects to unlock new crafting recipes.
It is a bit of a mixture of technology and magic, you mostly create new machines, there is even a machine that creates energy out of magic power,
You can craft your own spells in a special crafting table and it has its own dark magic system;
the more you go into the dark arts, the more warp you gain, which causes random events most of which are mob spawns or effects.
Bewitchment is a small magic mod about witchery, it adds new trees, new mobs and some rituals and magic including:
Vodoo puppets, summoning demons, turning it day and brewing potions easily.
Its not as impact heavy as the other magic mobs
The technology mods
Mekanism and RFTools both add many machines that can be used to easily process items and even automate them,
all the machines need energy to function which you can gain by crafting machines like a heat generator or a solar panel.
Deep mob learning adds some machines that also need to be powered via generators from mekanism, you can collect data from killing mobs and put it in these machines to simulate the mobs,
easily being able to gain all of their drops and even blood if you use blood magic.
AE2 aka Aplied energistics 2 adds some machines with which you can create a storage network, you can create a block with hardrives to easily store thousands of items and link everything up with ME cables,
its primarily a storage system, but can also be used to easily automate crafting of some things, for example:
you can make it so it shows sticks in your storage system even if you dont own any sticks, if you then click on these sticks it will use autocrafters and any machines hooked up to the system to make logs into planks and planks into sticks.
Tinkers Construct adds the ability to build a big smelter to smelt all your ores into a liquid, you gain double the ingots by smelting the ores this way and can later poor it into different shapes to create your own tools which will be MUCH stronger then vanilla tools, and maybe even unbreakable.
Advanced rocketry adds new planets, rockets, suits and machines that make you able to fly into space and live on the other planets of our solar system!
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