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Civilization to the Stars
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Build a civilization from your first settlement to the stars through quests, personal research, industry, thriving colonies, and interplanetary exploration.
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Civilization to the Stars
Build your civilization from its first settlement to an interplanetary industrial network.
Civilization to the Stars brings together settlement building, engineering, exploration, and space travel in a connected progression experience. Establish a home, develop your industry, supply a growing colony, and research the technologies that will carry you beyond Earth.
A custom Mission Terminal connects your research, material planning, and freight deliveries. As your capabilities grow, you will move from early workshops and metalworking to automated production, digital storage, advanced energy systems, and planetary expeditions.
A Civilization Built Through Progression
The pack currently features 254 quests across 12 chapters, guiding you through its major systems while providing additional goals for expanding your infrastructure.
Progress through settlement building, industry, electrical engineering, defense, flight, digital logistics, and space exploration. Quest rewards provide experience and useful supplies along the way.
A hidden Manhattan Project X chapter adds a late-game Ballistix progression path for players interested in radar systems, advanced launch infrastructure, and nuclear technology.
Your Mission Terminal
The custom Mission Terminal acts as a planning and progression hub for your civilization.
Its features include
- 39 research projects covering industrial systems, logistics, life support, advanced materials, and planetary infrastructure.
- 70 freight assignments that turn your production capacity into practical delivery goals.
- Material planning to help identify the resources required for your projects.
- Research previews showing which recipes a project unlocks.
- Project tracking and an expedition logbook.
- Compact pinned objectives for projects, research, freight, and launch preparation.
Research and freight work together. Some technologies require specific deliveries before they can be researched, giving your factories a purpose beyond filling storage.
Personal Research in Every World
Every player develops their own Terminal research independently in each world.
Research unlocks belong to the individual player. Completing a project grants that player access to its associated recipes, while other players continue through their own research progression.
Freight requirements for Terminal research are personal as well. A new world provides a fresh research journey.
FTB Quests retains its team-based quest features, so shared quest progress and personal Terminal research are separate systems.
Industry That Connects
Develop an industrial network using major technology mods including
- Create for mechanical production and processing.
- Mekanism for electrical machinery and industrial systems.
- Immersive Engineering for industrial infrastructure.
- PneumaticCraft for compressed-air technology and automation.
- Applied Energistics 2 for digital storage and production planning.
- Oritech for advanced processing, chemistry, powered equipment, reactor technology, and particle research.
Oritech is integrated into the quest, research, and freight systems, with eight dedicated Terminal research projects, 16 freight assignments, and 55 quests distributed throughout the existing progression chapters.
Selected advanced recipes require research, including alternate crafting recipes for the affected equipment. Early power generation and the components needed to reach the Mission Terminal remain available during the opening stages.
Crafting and Fuel Progression
Selected recipes have been adjusted to create a more involved manufacturing process.
Metal tool progression incorporates casting and component assembly. Building your workshop and establishing material processing are meaningful steps toward better equipment.
The pack also connects fuel production across several technology mods, helping your refineries and transport infrastructure contribute to a broader industrial network.
A Colony That Develops With You
Build and manage a settlement through MineColonies, supported by a custom CTS colony addon.
University research introduces new stages of colony development, including improved supply systems, industrial equipment, and advanced logistics.
As your colony progresses, supported workers can request modern equipment such as
- Pneumatic drills and cutters.
- Powered mining and forestry tools.
- Assembly tools for builders.
- Laser rifles for eligible colony guards.
Modern equipment requires an appropriate supply of energy cells or compressed-air cartridges. Warehouses and couriers help distribute these supplies.
Advanced colony research also unlocks an AE2-connected warehouse supply system, allowing available materials from your ME network to support eligible colony requests.
The included CTS Frontier building style contains 12 building types with five upgrade levels each, progressing from early settlement architecture toward modern industrial and civic buildings.
Beyond Earth
With Ad Astra, your civilization can expand into space.
Prepare life-support equipment, assemble rockets, collect planetary samples, and research the materials needed for further expeditions. Planetary progression introduces new freight requirements and infrastructure goals as you establish a presence beyond your original world.
The Mission Terminal helps connect these expeditions to your production network, turning discoveries into the next stage of technological development.
A World That Responds to Progress
Mob difficulty is tied to completed quests.
Quest completions contribute difficulty according to their progression stage, with an additional increase for completing a chapter. Your technological development and the challenges around you advance together.
Exploration, combat, and world events provide further reasons to improve your equipment, defenses, and supply network.
Current Release — Public Beta
Civilization to the Stars is currently released as 0.9.0-beta.1 for Minecraft 1.21.1 with NeoForge.
This beta includes the custom quest progression, Mission Terminal, personal research system, freight assignments, colony addon, and CTS Frontier building style.
Please keep the following limitations in mind when starting a world.
- Research-gated recipes currently require a personal crafting context. ME autocrafting and automatic crafting tables cannot produce these recipes until player ownership support is added.
- A complete Survival progression playthrough and multiplayer acceptance test are still pending.
- The custom colony equipment and building style are undergoing further gameplay testing.
- A separate dedicated server package is not included in this release.
Feedback on progression, recipe availability, quest requirements, and multiplayer behavior will help shape the full release.
Getting Started
Open the quest book and follow the introductory objectives. Build your initial workshop, establish basic power, and work toward your Mission Terminal.
From there, choose your next project, research its requirements, and build the production systems needed to support your civilization.
Created by SiggiZz.
All included third-party mods belong to their respective authors.
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