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Clockwork Catacombs is a 1.21.1 NeoForge modpack featuring over 300 mods. It integrates heavy industrial automation with resurrected magic systems and deep underground exploration.
Automation and Tech Build machines using Create, Mekanism, Immersive Engineering, and Thermal Expansion. Generate massive amounts of RF with Bigger Reactors Revived and Powah. You can harvest crops and farm mob drops automatically using Productive Bees, Mystical Agriculture, and Hostile Neural Networks. Move items and fluids around your base with LaserIO, XNet, or Integrated Dynamics. Store everything in Applied Energistics 2 networks. You can write custom Lua scripts for your factories using CC: Tweaked. Late-game energy storage shifts to Draconic Evolution.
Magic Systems This pack brings classic magic mods forward to 1.21.1. You get full ports of Thaumaturge, Witchery, and Astral Sorcery. Ars Nouveau handles custom spell crafting. Malum, Eidolon: Repraised, and Occultism cover the darker arts. Biomancy and Roots let you manipulate organic matter and natural magic. Alchemistry lets you break blocks down to their base elements. Goety gives you control over summoned mobs.
World Generation and Exploration Terralith replaces the Overworld terrain generation. Below ground, Alex's Caves adds hazardous biome caverns. You will need specific gear to survive them. The Twilight Forest and The Aether provide established alternate dimensions to clear. Ad Astra lets you build rockets to reach other planets and moons.
Logistics and Performance Sodium and Lithium forks keep the client and server running smoothly. Sophisticated Backpacks and Storage increase your carrying capacity. Functional Storage provides visual drawers for bulk items. Jade and JEI,explain how the multiblocks and items work in-game. Modonomicon and Patchouli provides in-game manuals for the complex magic mods.



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