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|ColonialOutlands|
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A 1.12.2 Medieval RPG Modpack
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a Colony RPG pack
Minecolonies is main Focus Mod for the pack, plus more
Build Colonies and be make sure your Colonists are Surviving and thriving but oh wait whats THIS, they are doing stuff themselves except in the Start than what is your Job. Your Job is to get them Started, make them mine, chop trees, build, and steal.. or I mean Borrow resources from your Colonists but ALSO make sure your Colonists are happy.
But whats this you dont want your Colonists to Work to a plain old Diamond Pickaxe, Tinkers Construct lets you build tools in to many ways. Want a pickaxe where the handle is a Flammable, watch those fingers, and the Binding is made out of Slime and the head of the pickaxe is made of BACON, its possible. But something so FABULOUS needs to put on Display, Possibly on a Pedestal for Everyone to See or on a Shelf with your Other Amazing looking Tools or Store somewhere else with Bibliocraft and Now you are Ready to Mine but oh whats this your Favorite MineShaft is to far away, boom baby just use the Waystone, IDK what to say it Teleports you but you do need to interact with it first to be able to Teleport to it and HAVE to be at a Waystone to teleport to another Waystone. So you come back from Mining and you are So Starving but you Dont want to Eat plain old Bread or Chicken, you want something new something Different so you go to the Garden and Have thousands of choices of FOOD with PamsharvestCraft
-The Other Mods-
Pam's Harvestcraft
Tinker's Construct
(Mantle)
Just Enough Items
BiblioCraft
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NOTE: May or May not remove mods from the pack, because this pack is going to be used on a Server and has to be Performance Friendly.
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