Create Bonanza

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Create Bonanza

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A (debatably) minimal create modpack that has a few tweaks to progression.

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Project Details

Type
Modpack
Pack Size
Medium 127 mods
License
Creative Commons Zero v1.0 Universal
Latest Version
3.0.1

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Description

Create Bonanza

Create Bonanza is a somewhat minimal modpack based on Perfect World Post Production, intended to add a large amount of both utility and change progression.

I haven't tested whether this modpack works in multiplayer, so I've set the environment to singleplayer only to be cautious. I believe it works, though.

Notable Changes

  • I've omitted any combat mods to keep the focus on Create and automation and keep out bloat. Friends and Foes is in the game, however, simply because of Flowery Mooblooms.
  • Despite the prior statement, I've included Artifacts and Artifacts Crafting to add additional items to potentially automate. When I tested this world, my personal goal was to automate as many of these as I could. I added Ultimate Factory for the same reason.
  • I've added Disable Elytra Outside The End (though, I wouldn't be infuriated if you removed this mod) to focus on proper infrastructure like trains, though they weren't entirely removed to allow jetpacks to be made.
  • I've kept in Create Rustic Structures despite how overpowered they can seem on the surface, exclusively because of how they make glue accessible a lot earlier. I've also added the Uncrafting Table to lessen resource grinding.
  • Some Assembly Required, Flowery Mooblooms, Trading Floor, and Mechanical Spawners were added for automation capabilities.
  • I've added a few QOL mods. This includes keybind bundles, controlling, renewable trial vaults, controlify, and Essential (exclusively for its skin changer and P2P hosting; I am NOT a fan of its microtransactions).
  • Some more functional QOL mods include Tree Harvester and Carry On, especially.
  • I've tried keeping bloat to a minimum, especially keeping out Stuff and Additions as I find it somewhat useless and clashes with the added jetpack mod, but I've quite hypocritically kept in and added a few more fun mods like Immersive Melodies and Distant Horizons to add some short breaks from Create.
  • The multiple offhands mod has a "unique" (violently unintentional) synergy with trinkets, where they act as misc/any slots for things like bags, jetpacks, artifacts, etc. This is a bug and needs to be removed post haste from the modpack wink wink wink wink wink wink (I don't plan on removing this, mostly because with backpacks, jetpacks, goggles, and artifacts, your accessories are bound to get clogged, so having 3 misc slots is nice).
  • Lots of food items were added along with the food book, which can act as a sort of primary goal; to eat as much food as possible.

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V3

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