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Create Industrial Progress
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This is my first ever modpack, with objetive of exploring create and then other industrial mods, but is meant to be explored freely (no quests). Im a beginner in programming., also, i apologize for the modpack image being AI, im horrible at designing.
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As i said earlier, its a modpack mainly based in create. The progression is a bit to your choice, but the intended is to automate most of create, and also the basic minecraft resources are intended to be automated using a create factory. Some recipes were removed / changed to make the modpack more challenging and the progression more linear (create, mekanism, then ender io, industrial foregoing and ae2). The first rf generators should be create´s alternator to make energy from rotational force. Then the other generators are unlocked. Also, lava is meant to be automated by the Hose Pulley and the ender tank (chunk loaded using Ftb chunks). (Create: Liquid fuel is in the modpack, so you can also power the blaze burners with fluid pipes.)
The final objective of the modpack is to make the mekasuit (recipe altered), antimatter and the creative motor (recipe will be added in the 4.0 version). (Some recipes with create to produce uranium and fluorite were added, to make mekanism end game easier).
Some mods included are:
- Applied Energistics 2, AdvancedAE, ExtendedAE;
- Create; Create Crafts and Additions, Create Stuff 'N Additions, Create Ultimate Factory, Create: Connected, Create Liquid Fuel;
- Ender IO
- Ender Storage and Flux Networks
- Functional storage (fluid drawer nerfed)
- Industrial Foregoing
- Iron furnaces and chests
- Just Dire Things
- Mekanism, Mekanism Generators, Mekanism Tools, Mekanism More Machine
- Mob Grinding Utils
- Sophisticated Backpacks
- Torchmaster, Trash can, Waystones
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