Modpack

Create Industrial Village

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Create Industrial Village

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Build a lived-in Create-powered industrial village with workshops, rail depots, farms, kitchens, magic labs, and visible automation.

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NeoForge
Minecraft

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Type
Modpack
Pack Size
Extra Large 345 mods
Latest Version
Industrial Village-2.2.4-hotfix.zip
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Description

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Project Name

Create: Industrial Village

CurseForge Summary

Build a lived-in Create-powered industrial village with workshops, rail depots, farms, kitchens, magic labs, and visible automation.

Short Summary

Create: Industrial Village는 Create 6를 중심으로, 공장 하나가 아니라 살아 있는 산업 마을을 짓기 위한 NeoForge 1.21.1 모드팩입니다. 기차역, 작업장, 창고, 발전소, 농장, 주방, 마법 공방이 한 마을 안에서 물류와 자동화로 이어집니다.

English version:

Create: Industrial Village is a Create 6-centered NeoForge 1.21.1 modpack for building a lived-in industrial village, where workshops, rail depots, farms, kitchens, storage halls, power rooms, magic labs, and factories all connect through visible logistics and automation.

Korean Description

이 모드팩의 목표는 단순히 거대한 공장을 만드는 것이 아니라, 공장과 마을이 함께 살아 움직이는 산업 마을을 만드는 것입니다.

Create의 벨트, 기어, 기차, 크레인, 파이프, 발전 장치를 중심으로 작은 작업장들이 서로 연결되고, AE2와 Mekanism은 마을 전체의 창고와 대형 생산망을 맡습니다. Immersive Engineering은 발전소와 중공업 구역을, Ars Nouveau 계열은 마법 공방과 자동화 의식을, Farmer's Delight 계열은 농장과 주방과 식당을 자연스럽게 채워줍니다.

플레이어는 한 건물 안에 모든 기계를 몰아넣기보다, 광산 마을, 제분소, 정비소, 기차역, 항공 격납고, 잠수함 선착장, 창고 지구, 마법 연구소, 시장 골목을 나누어 만들 수 있습니다. 각 건물은 장식용이 아니라 실제 생산과 물류에 참여하는 장소가 됩니다.

Biomes O' Plenty, Cataclysm, Artifacts, Relics, Waystones, Xaero 지도 계열은 마을 밖으로 나가 자원과 전리품을 가져올 이유를 만들고, Supplementaries, Amendments, Handcrafted, Another Furniture, Rechiseled, Create Deco, Design n' Decor 같은 건축/장식 모드는 산업 마을을 보기 좋고 생활감 있게 꾸밀 수 있게 해줍니다.

성능과 장기 플레이도 고려했습니다. Sodium, Iris, Lithium, ModernFix, FerriteCore, ImmediatelyFast, EntityCulling, ServerCore, Connectivity, Chunky, spark, FTB Backups 등을 포함해 큰 마을과 멀티플레이 월드를 오래 굴릴 수 있도록 구성했습니다.

English Description

This pack is not only about building one huge factory. It is about building a lived-in industrial village.

Create is the heart of the pack: belts, gears, trains, cranes, pipes, contraptions, and visible machines form the roads and lifelines of the settlement. AE2 and Mekanism handle larger storage and processing networks, Immersive Engineering gives the village heavy industry and power infrastructure, Ars Nouveau adds magical workshops and automation, and Farmer's Delight turns farms, kitchens, cafes, and food production into part of the same town.

The intended playstyle is to spread production across a place that feels real: a rail depot, mill, foundry, warehouse district, workshop street, power station, farm quarter, market kitchen, magic lab, aircraft hangar, submarine dock, and expedition outposts. Buildings are not just decoration. They are working parts of the village.

Exploration, building, and long-term worlds are also supported. Biomes O' Plenty, Cataclysm, Artifacts, Relics, Waystones, maps, furniture, decor, cooking, and performance/server tools all help the village grow from a small workshop settlement into a connected industrial town.

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