Modpack
Creating an Intellectually Stimulating Sojourn
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Creating an Intellectually Stimulating Sojourn is a mopack that is a modpack that is focused on technilogical progression with a little magic on the side.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This modpack is the third iteration of the ISS Modpacks, this time based around Create, thus the name, Creating an Intellectually Stimulating Sojourn, or c.I.S.S. for short. Like my past modpacks, cISS has around 150 mods. Not too many, such that it slows down your system, but enough to keep the player satiated. The pack also introduces new features that differ from past ISS modpacks, namely more custom recipes and custom advancements, which guides the player through the standard progression of the modpack. Tech mods are gated behind certain milestones that the player must meet before progressing. This makes it so the player experiences all the tech mods this pack includes in the following order: Vanilla -> Create and Immersive Engineering -> AE2, Thermal, Mekanism, and Industrial Foregoing -> RFTools. Like modpacks, most grindy parts are removed by allowing the player to grow materials with Mystical Agriculture and by substantially increasing the amount of ore generated. In addition to the large number of tech mods that are in this modpack, there are also a fair amount of magic and exploration mods as well, meaning this is a modpack that you will probably enjoy whether you like factory-oriented or combat-oriented gameplay. This modpack took me about three months to develop, on and off, so I hope you do enjoy it.
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