Modpack
Cult Kingdoms [Lite]
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A modification to the Cult Kingdoms Modpack to remove bloat.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is a Modpack to hopefully improve boot times and performance in the Cult Kingdoms Server.
It removes a ton of server-side mods, and adds a few performance and gameplay enhancement mods.
Due to the changes made in this, you will not be able to play in single-player since generation mods are missing that the original Modpack contained. ¯\_(ツ)_/¯
If you happen to run into any issues with advancements, visuals*, or controls** using this pack let me know and I'll look into it.
Also check the keybinds list. I will not be handling any issues regarding a keybind not being set, due to it being a preference thing. The settings there are some of what I use as well as default sprint to [LShift] and crouch to [LCtrl]. Change them how you desire.
(TBH there are seriously too many keybinds maybe some mods need to be removed due to having no real purpose (⚆_⚆) )
*Certain issues like mobs or tile entities (e.g. chests/beds/item frames/paintings) disappearing when they shouldn't
**There is a mod that should help with overlapping keybinds (e.g. [V] for spell casting and [LShift+V] for quiver selection without triggering the spell casting)
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