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Dead Night (VIVI2)
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This is a zombie modpack, where the creatures can break blocks, climb walls, and swarm you in massive hordes during a dark and bloody night.
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This is not the Minecraft you know.
Dead Night transforms Minecraft into a hardcore zombie survival experience inspired by Project Zomboid, DayZ and The Walking Dead, where surviving matters more than becoming overpowered.
Explore a dangerous apocalyptic world filled with abandoned cities, bunkers, military areas, roads, ruins and other locations. Zombies have been completely reworked: they are more aggressive, can climb, break through defenses and attack in massive natural hordes, turning entire streets and buildings into deadly zones.
Survival goes far beyond fighting. You must manage hunger, thirst, temperature, fatigue, injuries, darkness and limited resources. Nights are extremely dark, light sources matter, weather affects your survival and every trip outside needs preparation.
Weapons use magazines and ammunition, loot has been balanced to make exploration more rewarding, and every bullet matters. You can also drive vehicles, hunt animals, cook, process food, build and fortify shelters, while hostile human enemies may become another threat besides the undead.
Inventory space is limited and items take up space in a grid-based system, forcing you to decide what is really worth carrying. Navigation is also more immersive: there are no easy player markers or name tags, making maps, roads, landmarks, compasses and communication important in multiplayer.
Death has consequences. There is no easy teleport back to safety, and every death permanently reduces your maximum health, making every mistake increasingly dangerous.
Dead Night is about exploring, looting, preparing, escaping and surviving one more night.
⚙️ Performance
This is a large and heavily modified modpack. 16 GB of system RAM is recommended for the best experience.
If your PC has 10 GB or 12 GB of RAM, use:
-Xms6G -Xmx8G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:MaxGCPauseMillis=100 -XX:G1NewSizePercent=20 -XX:G1MaxNewSizePercent=35 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:InitiatingHeapOccupancyPercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4
If your PC has 16 GB of RAM, use:
-Xms8G -Xmx12G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=16M -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15
Welcome to Dead Night. Loot what you can. Save your ammunition. Prepare before dark. And whatever happens… don’t let the horde surround you.
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Este no es el Minecraft que conoces.
Dead Night transforma Minecraft en una experiencia de supervivencia zombie hardcore inspirada en Project Zomboid, DayZ y The Walking Dead, donde sobrevivir importa mucho más que volverte poderoso rápidamente.
Explora un mundo apocalíptico lleno de ciudades abandonadas, bunkers, zonas militares, caminos, ruinas y otros lugares. Los zombies fueron completamente modificados: son más agresivos, pueden trepar, romper defensas y aparecer naturalmente en hordas masivas, convirtiendo calles y edificios enteros en zonas realmente peligrosas.
Sobrevivir va mucho más allá de pelear. Tendrás que controlar hambre, sed, temperatura, cansancio, heridas, oscuridad y recursos limitados. Las noches son extremadamente oscuras, las fuentes de luz importan, el clima afecta tu supervivencia y cada salida requiere preparación.
Las armas utilizan cargadores y munición, el loot fue balanceado para hacer la exploración más interesante y cada bala cuenta. También puedes conducir vehículos, cazar animales, cocinar, procesar alimentos, construir y fortificar refugios, mientras enemigos humanos hostiles pueden convertirse en otra amenaza además de los zombies.
El inventario es limitado y los objetos ocupan espacio dentro de un sistema por grilla, obligándote a decidir qué realmente vale la pena llevar. La orientación también es más inmersiva: no existen marcadores fáciles de jugadores ni name tags visibles, por lo que mapas, caminos, puntos de referencia, brújulas y comunicación se vuelven fundamentales.
Morir tiene consecuencias. No existe un teletransporte fácil para volver a salvo y cada muerte reduce permanentemente tu vida máxima, haciendo que cada error sea todavía más peligroso.
Dead Night se trata de explorar, lootear, prepararte, escapar y conseguir sobrevivir una noche más.
⚙️ Rendimiento
Este es un modpack grande y muy modificado. Para una mejor experiencia se recomienda contar con 16 GB de RAM en el PC.
Si tu PC tiene 10 GB o 12 GB de RAM, usa:
-Xms6G -Xmx8G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:MaxGCPauseMillis=100 -XX:G1NewSizePercent=20 -XX:G1MaxNewSizePercent=35 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:InitiatingHeapOccupancyPercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4
Si tu PC tiene 16 GB de RAM, usa:
-Xms8G -Xmx12G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=16M -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15
Bienvenido a Dead Night. Lootéa lo que puedas. Guarda tus balas. Prepárate antes de que oscurezca. Y pase lo que pase… no dejes que la horda te rodee.
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