Dooglamoo Worlds - Middle Earth
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A large Middle Earth map using Dooglamoo Worlds terrain and ore generation.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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You spawn in the Shire. What you do then is your own adventure. But remember 'One does not simply walk into Mordor'.
This modpack only contains one mod: Dooglamoo Worlds, and a save file.
The mod only contains terrain generation. No other new items, blocks or mobs come with this mod.
Players do not need this mod installed to connect to a server that is using this mod.
See the mod page for a guide on how to find ores.
This is the first version of this map and some areas have been worked on more than others. This is a huge map with hundreds of waypoints, and I can't possibly check everything by myself, so if you are interested in helping work on this map and making it the best it can be, then send me a message.
The map is 409,600m x 512,000m. It is 110,748m from the Shire to Mount Doom as the eagle flies.
Credit goes to Mevans (developer of the LotR mod) for the original map that these map files are based on.
Here is a link to waypoints for the map: waypoints
The files that control the terrain generation can be found in <your minecraft directory>/config/dooglamooworlds/geomaps/Middle Earth
If you would rather explore the map in creative mode, then delete the existing Middle Earth world, create a new world called "Middle Earth" (the world name must match the folder name that contains the maps) and choose creative mode and the Dooglamoo worldtype.
Dooglamoo Worlds mod and the Middle Earth map files may be used in modpacks.
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