Modpack

DucK's Spiced Survival

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DucK's Spiced Survival

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A well made & tested spicier Survival experience with modest system requirements

Fantasy
Adventure/Exploration
RPG
Survival
Vanilla+
Create-focused
Farming & Agriculture
Small Group & Co-op Play
QoL & Tweaks
Difficulty: Challenging
Food & Culinary
Mod Loaders
Forge
Minecraft

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Project Details

Type
Modpack
Pack Size
Medium 167 mods
Latest Version
DucKs Spiced Survival-2.7.1H1.zip
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CurseForge ID

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About

Description

Please do not redistribute my modpack anywhere!

As a side note, you can get the CurseForge launcher (to install the pack) here: https://curseforge.overwolf.com/

After being developed for over a year (Since March 11th 2021), multiple updates after betas and version 1.0, bug testing, balance changes, plus more. I present to you the latest version of my modpack.

DucK's Spiced Survival is a system-friendly new take on survival minecraft. This modpack is 'relatively' lightweight and features dozens of new monuments to explore, improved biomes, dimensions, exploration, & so much more.

 

Spiced Survival started off as being a small project of mine to have on a private server with me and my friends who were growing tired of Vanilla Survival Minecraft. We wanted something with new challenges, opportunities, and above all the ability to become a world dominating god if a person put enough time into improving their character and their arsenal. This modpack was created to give Vanilla Minecraft a spicier take, a more "difficult" early game, with many possibilities coming mid-late game. This pack isn't too hardcore however can be more difficult at first than vanilla.

 

 

I recommend using between 4-6gb of dedicated ram while running this modpack. It is very lightweight and should not need more than somewhere within those boundaries.

I would also recommend using that one popular optimization mod, from that one website. But you need to go get that yourself.

Key Features

  • Baubles/Curious - Improve your character by finding rare trinkets in the new dungeons and explorable locations
  • More Biomes - More opportunities to explore with Biomes O' Plenty & A brand new overhaul to the End!
  • Crafting - Crafting can now take time unless you are using a crafting automat or Create!
  • Create! - Enough said?
  • Enchanting - Have fun learning the new nuances of enchanting, and the extreme power from it.
  • New Dungeons & Exploration - Countless new places to explore and conquer
    • Ores Above Diamonds -  Look for the all new Amethyst & Black Opal resources in the Nether/End. Amethyst has extreme arcane enchantability, and Black Opal can be improved with netherrite!
  • Seasons - Seasons now determine the setting! Certain crops can only be grown during certain seasons and will die when grown out of season. Dig deep underground to grow out of season.
  • Scaling-Health - The game just got harder! And eventually easier!. Improve your characters health pool while fighting against the clock of the always-increasing difficulty which makes mobs stronger!
  • Total Darkness - Exploration and Spelunking just got a whole lot different! Moon phases predict the light at night, and dark is now REALLY dark! Don't forget your torches!
  • Alex's Mobs - A ton of Vanilla + mobs & a few bosses, some based on reality, some based off of fantasy imaginations!

Other Minor Features

  • Ambient Sounds & Music
  • Completely Revamped Enchanting Systems
  • Better Caves, Strongholds, & Mineshafts
  • New crafting blocks such as Furnace Mk.2, Sawmill, & more!
  • Enhanced Visuals!
  • Extra Armors! - Craft wooden armor, emerald armor, obsidian armor, ...Lava Bucket Armor!?!? , and so much more whacky and useful/useless armors!
  • Item Physics
  • Stone Masonry
  • Natures Compass
  • Improved Snow!
  • Spiders!!??
  • Trash Slot
  • Water Strainers
  • XP Tome
  • Corn!
  • Quark!
  • Diet!
  • The Deep Dark!
  • Tons of food!
  • And more!

Version History

  • Version 0.7 - First Tested Version
  • Version 0.8 - Prerelease 1
  • Version 0.9 - Prerelease 2
  • Version 1.0 - Release Version
  • Version 1.1 - "The Final Update"
  • Version 1.2 - "Ice & Innovation Update" (Available on Curseforge)
  • Version 1.3 - "Mekanically Interesting Update" (Available on Curseforge Launcher)
  • 1.3.6 - Removed Mekanism because it didn't fit the modpack, and wasn't as performance friendly as I wanted it to be.
  • Version 1.6 - Removed Mekanism and fixed bugs
  • Version 1.9 - Fixes and optimizations for lower end systems, Added some new mods and updated older ones
  • Version 2.0 - Updated to a new version of forge as well as threw in some mods to help lower end systems connect to servers. Also added many new foods among other things
  • Version 2.1 - A fixer upper to version 2.0, made some significant changes to the difficulty system such has not being brutalized from dying often.
  • Version 2.5 - A major content update. View patch notes for more info.
  • Version 2.6 - A mini-major content update. view patch notes for more info.
  • Version 2.7 - A QoL & feature update. Added popular mod alex's mobs, & tweaked difficulties & tweaks to make the game less annoying or more intuitive. Also added a Dark Mode, which is default.

Many thanks to ALL of the mod creators and their respective mods that are used within my pack! (If there are any issues with me using one of your mods, please contact me and we can communicate the issue so I can do something about it)

There are still planned updates for this modpack. So keep an eye out for that (Latest Version is 2.7.1)

//As of April 9th 2022, development is paused for the foreseeable future, only patches and bug fixes are "planned"\\

//This Modpack Uses an "All Rights Reserved" License. No redistributing this pack or modifying it with intent to publicly release without my permission.//

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