EMC: To The Sky

fun but the balance at some points feels bad

EMC: To The Sky

Review for

EMC: To The Sky

3.0

fun but the balance at some points feels bad

loominosity

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Posted: July 8, 2025 at 8:25:14 PM UTC
20 hrs
Total hours played at time of review
MC 1.16
The version(s) the reviewer played
Gameplay
3.0
Aesthetics
3.0
Performance
4.0

pros:

  • EMC is fun
  • interesting custom(?) resource generators
  • power flowers/similar removed (imo)
  • items without EMC make sense and are consistent
  • fun and interesting gates between mods

negatives:

  • there's an endgame block that duplicates anything you put into it as fast as you can pipe the item out except it's way too easy to craft for how broken it is. I felt like I was in the midgame and all of a sudden I had effectively infinite EMC and infinite of any non-EMC item
  • with the tiered resource generators, you just generate one of each item to have it learned and then focus on the one with the best EMC per generation, which feels like an underwhelming use of the mod
  • quests seem outdated or something? like one of the quests asks you to get what would be a decent amount of dirt if it didn't cost 1 EMC per dirt.
  • chapter rewards are randomly very strong and i felt like i was skipping too much progression using them because they aren't hard to achieve (one gives you every hard item needed for the above-mentioned endgame block)
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