Explore Everything

Quick rating

Community listing page, reviews here may not be monitored by the author.

Explore Everything

No reviews yet

Use create in skyblock to survive, and of course Mekanism and so on

No Theme
Tech
Skyblock
Advanced Tech
Create-focused
Questing
Difficulty: Challenging
Custom Game Mechanics
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Small / Light 66 mods
Latest Version
ExploreEverything-0.2.2.241118

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

brief introduction

Skyblock:Explore,not only the player's exploration of integration pack but also the author's exploration of making integration pack

characteristic

  • No phased mods are used to limit the player's development, and the player's development is more free
  • Added a lot of unique items, blocks for smooth transition in the game
  • Unique synthetic formula (some can be viewed via EMI)
  • More ae storage components (implemented by KubeJS)
  • Bosses will gradually become stronger based on the number of calls (currently suitable for Wither and Ender Dragon)
  • Unique gameplay of integration packages such as raffle tickets and experience Mall (can be received in normal development tasks)
  • Relatively complete quest flow (but encourages players to explore and develop on their own)
  • You can go directly to kubejs/server_scripts/config to modify some value configurations, then use reload to refresh and dynamically change the game difficulty

guidance

  • The integration package self-add item can be viewed by searching @meng in emi
  • The integration package has a chain written by the author (enchantment and scissors are not currently supported), and the default key is "`".
  • The use of the lower bound star crouching against the level 3 and above beacon can eliminate the radiation generated by the mek
  • The use of the Nautilus crouching against the beacon of level 1 and above can reduce the difficulty of fading for the corresponding level

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

~8,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works