Explorer Phantasy Industry Craft

Quick rating

Explorer Phantasy Industry Craft

No reviews yet

Epic fantasy experiences with normal modded play without restrictions

Tech
Magic
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Small / Light 0 mods
Latest Version
EPIC 1.3.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This modpack is developed for playing with my colleagues. 

Despite Minecraft mods mainly concentrating on magic and tech, through several years of experiences of modded MC, I realized that exploring and fighting are much more difficult and honorable roles.

This modpack will be updated with this philosopy.

Another perspective is that I want the modpack theme feels like a legendary fantasy world, not SF. Therefore, I intentionally minimally included tech modes and considered collaboration between magic and tech.

However, I don't like the configured restriction of each mod by the modpack policy. We know what mod has what ability. If something is restricted, the player will be disappointed. Therefore, if a mod was once included, I didn't change anything except some value for power balance.

Honestly, I'm a thaumaturge. That's why I'm working on 1.12

Any suggestions are very welcome! This modpack is just in the beginning phase.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works