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All of my mod pack have a specific goal in mind, the goal of this one is to provide as much of an exploration-RPG feel as possible. I brought back classic combat and food, I also enabled Keep Inventory as the difficulty will be higher. You will find that the surface isn't that dangerous, but when you enter the caves it will pick up in pace. The purpose of this is to provide a more challenging experience while still being relaxed. Also, there is an updated regrowth system for the ecosystem. Finally I tried to add a mod for every item i could think of while keeping balance in mind. I kept the mod count to 69 (which is a little higher than usual). From the new dungeons to the seemingly endless overhauled and tweaked mechanics, I hope you will have as much fun as I did with this modpack!
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