Modpack
FlameForged
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A 1.12 pack with some tweaks and quests aimed to guide progression to keep things new and fun
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Features dragon mobs, items, and often dragon-taming mechanics.
Introduces new magical creatures and beasts.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Features a progression system with stages or gates that must be unlocked.
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A 1.12 pack with some tweaks and quests aimed to guide progression to keep things new and fun
Quest Book: Quests are split into categories like Mining, Storage, so they guide you through different options for actually useful things instead of just being a series of crafting tasks with quest lines exclusive to one mod
Tweaks: Many crafting recipes have been changed to hopefully enhance the progression by slowing down progress towards the most convenient solutions for each task; e.g. instead of going straight for an ME system you could use the RFTools Storage Scanner, or Botania's Corporea networks.
Pack Aims: The player should not go straight to using the most efficient solution, instead earning said solution and having to use lesser-known mods and features to get there, hopefully without a huge grind.
Major Mods:
- Magic: Botania, Astral Sorcery
- Tech: Immersive Engineering, Mekanism, Extra Utilities 2, Thermal Series, RF Tools + Control
- World: NetherEx, Aether Legacy, Animania, Ice and Fire
- Storage: Applied Energistics 2, Storage Drawers
- Avaritia for endgame goals
- Various building mods, like Chisel, Chisels & Bits, and Blockcraftery (1.12 Carpenter's Blocks)
- and more but if I keep listing them it's just going to be the entire mod list
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