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Faster on Vulkan
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A extreme and experimental performance enhancing modpack ๐
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Runs entirely on the client. Works on vanilla servers.
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Faster on Vulkan
Makes Minecraft an order of magnitude faster, mainly by using a whole new, Vulkan-based rendering engine.
How it works:
The core of this modpack, VulkanMod, rewrites Minecraft's renderer using the Vulkan graphics API instead of the classic (now discontinued) OpenGL, unlike most mods, such as Sodium and OptiFine.
Vulkan, being significantly faster and more modern, makes it a much better choice than OpenGL for the vast majority of computers running Minecraft nowadays.
Mods used (16)
- Misc: BadOptimizations, Lithium, STFU, ModernFix
- Multiplayer: Very Many Players
- Worldgen: C2ME, FastNoiseMod, Super Fast Math
- Rendering: VulkanMod, ScalableLux, MoreCulling
- Memory: FerriteCore
- Libraries: YACL, Cloth Config, Fabric API, Mod Menu
You should use this if:
- You have a Vulkan-compatible device (must have Vulkan 1.2+)
- You don't see acceptable performance using Sodium and other mods
- You don't mind sacrificing mod, shader, and resource pack compatibility
- Mods like EMF, ETF and Nvidium won't work
- VulkanMod does not support Optifine/Iris shaders
- Resource packs may need incompatible mods to work properly (e.g. Fresh Animations uses EMF/ETF)
Recommendations:
Use Java 25 (Eclipse Temurin is recommended) with these flags for the best performance on most devices:
-XX:+UseZGC -XX:+UseCompactObjectHeaders
This can be done quite easily with Prism Launcher
Known issues:
- Resolution and refresh rate is sometimes reported as -1 on non-apple devices
- Just defaults to native resolution
- Unlikely support for Windows and Linux on ARM
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