Modpack
GAMER GIRLS pack
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a pack for use on a modded minecraft server for the GAMER GIRLS (female and fem-aligned non-binary) discord community
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around Victorian-era technology (steampunk) or early 20th-century technology (dieselpunk) with a retro-futuristic twist.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Emphasizes combat mechanics and fighting gameplay.
Introduces new magical creatures and beasts.
Ideal for small groups of players or cooperative gameplay.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Vampires? Trains? Magic? Werewolves? Artillery? Sharks from IKEA?
These are all things liked by members of the server this pack is designed for so they're all in it!
The pack's main goal is to have enough core mods with lots of content that no one player on a server can realistically explore them all, encouraging specialisation and cooperation.
The two most notable absences from the pack are virtually any client side mods and Waystones (or any similarly easy mode of teleportation, although more difficult and specific modes of teleportation are available through the likes of Ars Nouveau). The lack of client side mods is just so that players can customise their own experience to their liking, I'd recommend adding one or two to suit your preferences. The choice to leave out Waystones was made to give more practical use to the many transport options introduced by mods already in the pack; there are trains (create), transformations (Vamparism, Werewolves) and more magical methods than I can be bothered to list (courtesy of Ars Nouveau and Hex Casting amongst others) and all of these would be effectively obsolete with Waystones.
The pack also contains a huge host of mods to fill out the world and player experience with content, hopefully without crowding it too much. There are so many different decorative stone variations even JEI starts to feel cluttered.
And of course there's a nice few weapon/enemy mods to give life a bit more spice.
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