Modpack
Garden of Madness 2
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The 1.10 sequel to Garden of Madness
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
A reimagined or remade version of an existing mod or modpack.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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You awaken after the world has fallen apart, all that remains are the dying roots of what used to be the World Tree. It's up to you to rebuild the world, will you venture down the path of purity or will you make the same mistakes that brought the world to ruin all over again? The choice is yours!
Garden of Madness 2 is the sequel to the original from 1.7.10. Like the first it's a Botania based skyblock with a combination of Tech and Magic mods. The achievement book has been updated to an actual quest book and there are many new mods to explore, but the core principles of the pack are still there.
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