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Goneinaflash Modpack
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A modpack to be used on my sever for friends
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Emphasizes combat mechanics and fighting gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This modpack is full of many interesting mods that one can get stuck into, many mods with a lot of compatibility between one another and some with many addons. One of the larger mods of this pack is Thaumcraft, allowing the user to do research and create very advanced items and armour in the late game. This modpack has further enhanced the experience of using this mod by adding even more addons. This allows someone to go into depth in this part of the game. The ability to continue with a mod for a long time keeps the game interesting but there are also many other mods in this pack that one can focus on when they get bored of that. With many other magic mods such as Botania and Blood Magic if one does not want to go into the many varied technology mods one doesn't have to. Each of these 'technology' mods have many interesting features in them and needn't just be used to help automate the magic mods. With ic2, Buildcraft, Forestry, Applied Energistics and Thermal Expansion there are many interesting things to build. The mods allow complete automation of nearly everything, something which many players try to aspire to so they can focus on the many other mods. This pack has an increased emphasis on pvp to keep every game interesting, RFTools and Tinker's Construct, along with the advanced weapons and armour one can obtain from the magic mods present, there are loads of weapons and armour to create. This allows for more fun pvp or protection from unwanted pvp.
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