Grym
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Curse version of GrymMC
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features content that solely expands on Vanilla mechanics and gameplay.
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UNDER CONSTRUCTION
You are welcome to join my discord server for more frequent updates: https://discord.gg/xYwZcKBMz4
Grym strives to offer a light to medium experience on a semi-modern version of Minecraft. So far a have implemented Create + Addons and Twilight Forest. Vanilla questing is done, Create questing is under construction as of 05/03/23. In future I plan to add Biomes generation mods, QOL mods and more content mods. This modpack does have a Modrinth page, but it does miss some mods due to licensing issues. More info on missing mods is on the Modrinth page.

GitHub page is updated every letter version (Example: 0.0.3a), Modrinth/CurseForge page every number version (Example: 0.0.3). Letter versions feature more incremental changes, like config changes and smaller mod changes. If you want the MOST up to date version head there, otherwise download the modpack here.
Issues work through a GitHub page. If you have any problems head there and create a new issue. Issues page and GitHub page are pinned on the left of the Modrinth page.
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