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Herreracraft 2.0
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Modpack for the Brandon Herrera subreddit discord. Second version
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features a central focus of farming and villages/ homesteading.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Features gameplay revolving around building and managing factories, assembly lines, and industrial processing.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Introduces modern weaponry and combat mechanics.
Emphasizes combat mechanics and fighting gameplay.
Focuses on zombie mobs, often with new types and mechanics.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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This modpack promotes a base building playstyle using mods such as Create for resource gathering and factory building, Farmer's Delight for food production, TaCZ guns for base defense, and other features from mods including Macaw's walls and fences, roofs, and more. This modpack also includes The Hordes for threatening hordes of zombies every few nights, zombie tactics to allow zombies to break blocks and climb walls (configurable), and the Mutants and Zombies mod for more zombie types. Includes vanilla+ mods such as beltborne lanterns, ambient sounds, and overhauled villages.
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