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ImpactFlux
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A continuation of the modpack called Impactflux
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Includes a structured narrative with plot progression and story-driven gameplay elements.
A reimagined or remade version of an existing mod or modpack.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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About
Description
The Github Project was transferred to me after Vanityset and the owner stopped developing it.
The plot:
Steve wakes up in a world, that is so familiar but just a bit different. Before he can get his bearings, a meteor crashes down upon the world. Something.. something just is not right. Another meteor crashes. Run Steve run! Find a way to protect the world from the cataclysm.. the impact flux.
Future Plans:
- Add quests to Twilight Forest - potentially tie into Weathering the Storm in a version 2.
- Add more quests to Weathering the Storm - make more Roguelike dungeon quests.
- Turn down Hunger Overhaul and turn the limit stacks off.
- Remove hunger diminishing returns on food.
- Add Mariculture quest line?
- Add Chisel quest line?
- Open to suggestions.
Modlist and links
https://docs.google.com/spreadsheets/d/1vo05fM7aSa93wEZQb4nFON3Fl6bbqTLQK1hgq_ijv0U/edit?usp=sharing
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