JFB Pure
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Vanilla+
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features content that solely expands on Vanilla mechanics and gameplay.
Features tech with a primitive, prehistoric, or medieval theme, reminiscent of machines from pre 15th century eras.
Adds skill trees or abilities for character progression.
Features dragon mobs, items, and often dragon-taming mechanics.
Introduces new magical creatures and beasts.
Includes creation and management of cities and towns.
Enhances farming mechanics and introduces new crops and livestock.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Focuses on cooking, recipes, and food-related mechanics.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Small vanilla+ pack designed for my personal use. The focus is on Mine Colonies, Millenaire, Abyssalcraft, and some light automation via Better with Mods.
The goal is to create a a progression line of vanilla+millenaire -> vanilla+minecolonies -> ice and fire+abyssalcraft. I don't feel I've really hit that line properly yet, but hopefully tweaking things during play tests will help.
Many recipes have been disabled or reworked. JEI has an extensive blacklist for what I consider clutter. You can disable this by emptying everything from the item blacklist file in config/jei.
All modded tools/weapons have been configured with Reskillable to gate them behind the skill system. This may be tuned and adjusted in the future.
Mod List:
-AbyssalCraft
-AbyssalCraft Integration
-Agricraft
-AppleCore
-AppleSkin
-AromaBackup
-Bad Mobs
-Better Advancements
-Better Builder's Wands
-Better Foliage
-Better With Mods
-BetterFps
-BiblioCraft
-Biome Bundle
-Chest Transporter
-Chisel
-Client Tweaks
-CompatSkills
-ConnectedTexturesMod
-Controlling
-CraftTweaker
-Culinary Construct
-Custom Main Menu
-Default Options
-Dung Pipe
-Dynamic Surroundings
-Familiar Fauna
-Fast Leaf Decay
-Faucets and Filters
-FoamFix
-Garbage Bins
-Hardcore Buoyance
-Hwyla
-Ice and Fire
-Improved Hoes
-Infinity Bow Fix
-Inspirations
-Inventory Tweaks
-Iron Backpacks
-JourneyMap
-Just Enough Items (JEI)
-Just Enough Resources (JER)
-LootTableTweaker
-Millenaire
-Minecolonies
-ModTweaker
-Mouse Tweaks
-NetherEx
-Open Terrain Generator (OTG)
-Pickle Tweaks
-PizzaCraft
-Potion Core
-Primitive Mobs
-Quality Tools
-Quark
-ReAuth
-Redstone Paste
-Reskillable
-Resource Loader
-Roguelike Dungeons
-Sound Filters
-NoMoreRecipeConflict
-Streams
-Super Sound Muffler
-Vending block
-Waila Harvestability
-Wawla
-Wither Skeleton Tweaks
-YABBA
Roadmap for future development:
-Add more fun foods
-Make some uncraftable potions craftable through both vanilla brewing and Inspirations cauldron brewing
MAJOR BUGS:
- Chameleons from Primitive Mobs appear to become confused when walking over Agricraft crops in crop sticks. This crashes any clients in range of the chameleon.
Temp Fix: Fence off your farms so Chameleons cannot get in, or disable Chameleons in Primitive Mobs' config file if you must.
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