Journey Through Middle-Earth II
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Updated to 1.21.8 - Journey Through Middle-Earth, ft the Middle-Earth mod, where you can live life as a hobbit in the Shire or travel the vast regions of Middle-Earth. There is also a great new smithing mechanic, foods, & building blocks.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Emphasizes combat mechanics and fighting gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Welcome to Middle-Earth! I have started a series on YouTube with my modpack if you would like to check that out. You can find that here: Welcome to Middle-Earth.
Please note that you do start out in the overworld. You will need to gather the materials to create a starlight phial which you will then use to enter Middle-Earth. Once created, you will have the opportunity to choose a faction & where in Middle-Earth you would like to live. You can even choose good or evil! If you join with the new world survival chest, a starlight phial will be included in the chest if you would like to go straight to Middle-Earth.
You may also want to make the Middle-Earth map to use during your explorations of Middle-Earth, as there is so much to explore!
Whether you want to live your best hobbit life gardening & adventuring or create & use armor using the new smithing mechanic, Middle-Earth has 9 factions for you to choose from. You will also find new mobs throughout the land of Middle-Earth as well as below.
Bonus, there are beautiful new tree types, building blocks, food, & structures. There is a vast land to explore & enjoy!
I have added mods that only enhance the Middle-Earth mod experience. There is nothing over-the-top. Also, please keep in mind that the Middle-Earth mod is in its alpha phase & is a work in progress. I have balanced the experience with mods for the overworld as well with many structures & dungeons to visit to include Trek, Medieval Buildings, Moog's Bountiful, End, Nether, & Voyager Structures, & Nordic Adventures with a few others.
Traveling between the overworld & Middle-Earth can be done through use of Waystones.
There are some beautiful decorations included in the Middle-Earth mod, & I have also added Farmhouse Decorations & Beautify: Refabricated as well as some really great food from the Delights series. Each mod has been chosen to fit in with the Middle-Earth atmosphere.
For more information on the Middle-Earth mod, you can join their Discord and/or check out the Wiki.
I have added in a few mods for quality of life such as Comforts (sleeping bags) & Waystones. We have Ambient Sounds 6, medieval music, & just a couple of added decoration & crop mods to enhance the Middle-Earth mod experience. You will also be able to use the Nature's & Explorer's Compasses to find specific places, as I did also add in a few complementary structure mods with a medieval feel to them.
I absolutely love the Middle-Earth mod & look forward to what is in store for the mod. This is a light pack with about 200 mods, as the mods are only meant to enhance your Middle-Earth experience.
I hope you enjoy!
The Middle-Earth Mod offers (as per their Curseforge page):
What does it bring?
This mod brings a brand new dimension with
- Custom world generation & caves
- 248 Biomes
- Around 3800 Blocks
- Hundreds of new weapons, food, resources and more!
- 9 Factions; Dale, Gondor, Isengard, Rohan, Lothlorien, Longbeards, Misty Mountains Goblins, Mordor, and Shire.
- 380+ armor pieces
- Brand new smithing gameplay, mounts, and races
- And great structures
In the latest update, you can find:
- New Player Book guide item
- New race attribute system & visualization
- New playable races : "Goblin" &"Snaga"
- New NPC aesthetics
- New factions : Moria Orcs, Goblin Town, Dol Guldur and the Woodland Realm
- New structures and villages for many factions (Dale, Longbeards, Lothlorien, Rohan, Gondor, Mordor, the Shire, the Woodland Realm)
- New mounts, namely the Great Horn and Cave Troll
- New Spawn of Shelob spiders
- New gems and ore visuals
- New enchanting system based on gem crafting and inscription
- Many many new blocks an decorative items
- Two new dungeons, namely The Brigand Dungeon and Mirkwood Spider Nest
- LOTS of new armor and weapons
- Revised (Mithril) tools and durability
- Revised race balance
- Barrel Riding
- Some GUIs overhaul
Current state of the mod
As of now, the mod is in Alpha development stage, meaning this project is still a prototype and it's missing many core features we want to add. For now, you can experiment and build with the features said earlier.
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