Modpack
Les Terres Désolées [The Wastelands]
No reviews yet
This is a Post-Apocalypse Modpack in 1.12.2. Emphase is put in realism. Map generate ruined cities, tech is limited and rain is radioctive.
Themed around advanced technology, futuristic settings, and often alien worlds or advanced machinery.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description

Français en bas
English
This is my post-apo modpack for my Survical Role-Play server. (I put it on curseforge to use with the curseforge launcher since Microsoft migrate Mojang acount, and we are now unable to use our old custom made launcher.)
It is hard to play solo with it. The rain and water is radioactive.
The emphase is put on realism. Mos are configured to interact with each others.
Map is a custom generation between Biome O'plenty and Lost Cities, with building reworked to include block from Chisel, Nuclear Tech, Immersive ruins...
Furnitures are also generated, generally coming from McCrayfish Furnitures, Immersive ruins and Derelic. They can provide loot with the help of the mod Scavenge.
Shelves from Little Looters and chest from Crates and Cases are refill regulary.
Outside of cities, custom buildings selected and modified by us, spawn thanks to Ruins.
Mobs are mostly wolf and bandits, but some zombie and monsters are also present. They do not burn in the sun. Some of them have bonus (Champion), there are raid (Raiders) and invasions (Hostile Mobs).
For the tech, there is not to much: Immersive Engineering and add-ons, Industrial Renew, Techgun and Hbm Nuclear Tech. Some little mod come to complete the gamlay: Powersuit, CyberWare, OpenComputer, Open Turret, Open Security...
And a lot of car from Immersive Vehicule will help you cross the wasteland.
The harmonisation is made through Craft Tweaker.
Warning:
Nether portal is desactivated for our server. If you want to go to the Nether, you have to disable the mod "NoNether".
Modular Voice Chat is configured for our server. To use it in multiplayer, please configure it for your server.
French
Il s'agit du modpack pour mon serveur de survie et de Role-play post-Apo. Je le met sur curseforge afin d'utiliser le launcher curseforge car Microsoft à relocalisé les comptes Mojang, rendant inopérant notre launcher custom.
Le modpack se veut réaliste. Il y a beaucoup d'interaction entre les mods.
La carte est un génération custom de Lost cities et Biome O'Plenty, avec des bâtiments retravaillé pour y inclure des blocs de chisel, Nuclear Tech, Immersive ruins.... Des meubles et objets dont également généré dans les bâtiments, principalement des mods McCrayfish Furnitures, Immersive ruins et Derelic. Ceux ci peuvent donner du loot de façon régulière grâce au mod Scavenge. Des étagères (Little Looter) et coffres se réapprovisionnant régulièrement permette aussi de looter des objets utiles et de la nourriture. Les loots sont principalement des items issue de Techguns, Nuclear Tech et Little Looter.
En dehors des villes des bâtiments triés et modifié par nous spawn de manière aléatoire grace à Ruins.
Les mobs sont composé principalement de faunes sauvages et de bandit, même si quelques ghouls et zombie sont bien présent, et ne brule pas au soleil.
Certains se verront attribué des bonus (Champions), et des raid de Pilleurs(Raiders) et de zombie (Hosiles Mods) arriveront souvent.
En ce qui concerne la tech, celle-ci reste raisonnable: Immersive Engineering et ses extensions, Insdustrial Renew, Techguns, Hbm NuclearTech.
D'autre petit mods de tech viennent enrichir le gameplay: Powersuit, CyberWare, Open computer, Open turret, Open Security....
Et bien évidemment voiture via Immersive Vehicule viendront peupler vos Terres Désolées.
Le tout soupoudré d'un couche d'harmonisation via CraftTweaker.
Ceci est la première version, mais le modpack sera mis à jour, nottament avec plus de configs.
To Do:
_Config Hostile mobs (pour l'instant il n'y a pas de raids)
_Spawn des étagère Little Looter en auto-restock (pour l'instant elle spawn et reste vide)
_Limiter les loot Scavenge avec Scavenge Timing (Pour l'instant Scavenge Timing fait planter les scripts)
Attention, le portail du Nether est désactivé pour contrôler l'accès au Nether sur notre serveur. Pour l'activer, il faut désactiver le mod "NoNether".

Versions
Files
Relations
Project Relations
More like this
Similar Modpacks
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources