Liminal Industries

Wonderful Location, Mediocre Gameplay

Liminal Industries

Review for

Liminal Industries

4.0

Wonderful Location, Mediocre Gameplay

LabyrinthGuard

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: January 21, 2026 at 4:53:34 PM UTC
100 hrs
Total hours played at time of review
The version(s) the reviewer played
Gameplay
3.0
Aesthetics
5.0
Performance
4.0

Liminal Industries has a strong aethetic design, the generation of rooms is well dont, each room has design and care put into them, and it is very interesting to explore. I have put so much time exploring the different rooms and still find new secret passages and rooms.
The game performs well, other than a visual glitch (? its possibly intentional) that I've experienced where textures will have individual pixels horizontally stretch at the edges of the screen, that makes long sessions nauseating
(If it is intentional, I've found no way to turn it off)

The beginning progression of the game I've found enjoyable, but it quickly becomes reliant on the Create mod for all progression, with only small bits that require the use of the other tech & magic mods.

While I don't mind the emptiness and lack of enemies overall, some people do find that boring. Hostile Mobs tend to only spawn in specific 'sculked' areas with exception to ravagers which I believe (can't confirm) can spawn in unsculked areas

There are a few small glitches as well, like I discovered an exploit where if you use the soap item on a dyed cooler (which can be easily found around the backrooms) then it will duplicate all the items inside it

But overall its a very enjoyable experienced, I wouldn't suggest trying to go through the progression, instead giving this modpack a go just to explore the world

0 helpful
0 not helpful