Modpack
Magic, Mechanics & More
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Just a collection of neat mods I found, mainly revolving around magic and technology.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is a modpack created to bring together a variety of magic and nature themed mind, yet still featuring a few mods focused on tech, for the players who don't care much for the trees.
Due to the number of mods, it's hard to describe everything, so I encourage you to flick through some of the larger ones to get a feel for it from their CurseForgepage. i.e. Twilight Forest, Biomes o Plenty, Gravestones, Botania, Waystones, Mekanism and Origins.
When in doubt, check the advancements, or use JEI to find the recipes for the documentation books.
Good luck, and have fun!
You can find a full list of mods here:
Mod list (Pastebin) - Recently updated
This modpack has not been tested. It requires Forge 36.2.0 (for 1.16.5) and is intended to work on 1.16.5.
This collection is listed as public domain, however the individual mods might not be the same. When deciding to use this for your own use, or for your own modpacks, please refer to each individual mod for their conditions for usage.
There may be crashes and bugs while I figure out what mods to include, so until I have settled on full list of mods I will not be activating comments or reading the issues. Thanks.
Update: I've played around with it a little and everything seems to be working. Please let me know if there's any way I can improve it!
I won't be changing the version of it, unfortunately, however I may occasionally add new mods.
^-^
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