Malevolent Colonies

Quick rating

Malevolent Colonies

No reviews yet

A custom modpack from Malevolent Gods centered around MineColonies

Tech
Magic
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Medium 133 mods
Latest Version
malevolent-colonies-1.2.zip
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

🏰 Colonial Tech & Chill Modpack 🌿
Build automated colonies, program smart systems, and cultivate your own relaxation paradise in this unique blend of city-building, technology, and chill vibes.

🎯 What Makes This Pack Special
Transform your Minecraft experience with three perfectly complementary mods that create a unique gameplay loop: build thriving colonies, automate everything with computers, and grow your own good vibes. Whether you're managing bustling towns, coding complex systems, or just taking a break to enjoy nature's finest, this pack offers something for every playstyle.

📦 Featured Mods

🏘️ MineColonies
- Build & manage entire civilizations with custom NPCs
- 250+ unique buildings from humble huts to grand castles
- Smart colonist AI that works, fights, and builds for you
- Research system to unlock advanced colony features
- Protection system to keep your towns safe

🌿 FourTwenty
- Cultivate your own crops for that perfect chill vibe
- Craft smokeable items with realistic smoking effects
- Enjoy beneficial effects (regeneration, night vision, luck)
- Premium pipe system with durability and cooldowns
- Immersive particle effects for authentic experiences

🚀 Gameplay Features

🏛️ Chill Colonial Life
- Build specialized buildings for your cultivation operations
- Train farmer colonists to tend your crops
- Create relaxation areas where colonists can unwind
- Design premium smoking lounges in your colony

🎮 Perfect For Players Who Enjoy
- City builders who want to add automation and relaxation
- Casual players looking for a chill, progressive experience
- Colony managers who want to expand beyond basic survival

🌟 Why This Combination Works
- Each mod enhances the others: MineColonies provides the people and infrastructure and FourTwenty brings the chill vibes and unique cultivation mechanics.

- Together, they create a gameplay experience that's both deeply engaging and perfectly relaxing.

- Start small with a basic colony, gradually introduce automation, and eventually build a thriving, self-sustaining civilization where technology and nature exist in perfect harmony.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works