Modpack
Malf
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Semi-lightweight 1.20.1 pack with a bunch of tech, building and farming mods.
Themed around space exploration, including traveling to other planets, building spaceships, and surviving in outer space environments.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features a central focus of farming and villages/ homesteading.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes gameplay revolving around space travel and planets.
Enhances farming mechanics and introduces new crops and livestock.
Suitable for casual gameplay with lower difficulty.
Focuses on cooking, recipes, and food-related mechanics.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Malf is a (semi) lightweight pack with a bunch of tech, building and farming mods. The pack has no quests (at least for now) and focuses more on bringing the player a casual, fun 1.18 experience. Some mods are gated behind others so there is a bit of progression to do, especially for crushers and ore-processing machines. The pack relies a lot on Create and Immersive Engineering for ingot processing (rods and plates for example), rather than single block machines which do all that for you. Features include:
- Pam's Harvestcraft with all available extensions (PHC Food Extended, PHC Trees, PHC Crops) for a rich, diverse farming and cooking experience
- Applied Energistics 2 w/ LazierAE2 and AE2 Things included. Channels are enabled but with a 4x channel multiplier (meaning small cables now hold 32 channels and dense cables 128 channels).
- Deeper in the Caves which backports the Warden from 1.19.
- Industrial Foregoing, Create, Solar Flux Reborn and Immersive Engineering for all tech enjoyers out there.
- Tinkers Construct, as well as Mystical Agriculture and Mystical Agradditions.
- Ars Nouveau and Corail Tombstone
- Countless Furniture and Building Mods
- Beyond Earth which let's you leave the world behind you and explore our solar system!
For balance, recipes for Mystical Agriculture, Garden Cloche and the Botany Hopper has been changed to be harder. There's also Angel Ring whose recipe has been made significantly harder and very endgamey.
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