Modpack
MC Resonance Horizons
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A hybrid modpack with some cool stuff and challenges.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features complex tech, often requiring intricate setups and resources.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Ideal for small groups of players or cooperative gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Adventures, Dungeons, Bosses, Technology, Magic, Automation, and Exploration.
What else can you expect from a hybrid experience?

What is MC Resonance Horizons?
MC Resonance Horizons (MCRH) is my first time putting together a modpack to play with friends, but I want to share the experience with other players out there.
This modpack is a kitchen-sink modpack but with some twists and challenges.
Features
MCRH runs on Minecraft 1.21.1 (NeoForge) with a bunch of familiar mods and some lesser known mods. Some mods are listed below:
- Questings via FTB Quests
- Dynamic Difficulty
- Tyz's Skills
- Tidal Observation Card
- Create and various addons
- Apotheosis
- Oritech
- Mekanism
- Ender IO
- Ars Nouveau
- Theurgy
- Iron's Spells 'n Spellbooks
- Dimension Mods: The Twilight Forest, Deeper and Darker, etc
Custom scripting via KubeJS is used to tie mods together and change recipes for balancing.
Other notes
MCRH is a heavy modpack and first time putting together. Although, precautions were taken to make sure that everyone has a smooth experience.
Updates? Expect updates as me and my friends progress through the modpack. There will be changes to better balance the modpack and add additional content or remove mods due to some issue. Either way, be on the lookout for awesome stuff!
We recommend you having at least 16GB and allocating 8GB of RAM dedicated to the client.
Bugs? Please report them on our issue tracker on GitHub and I will take a look and see if I can fix it ASAP.
Logo was generated using AI. The screenshot was taken in-game with a specific seed which can be found inside the modpack itself!
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