Modpack
MC Revitalised
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In-depth questing with tons of highly configured mods. There's something for everyone!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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✅ NEW 1.17 Deep Dark & Warden
✅ Introducing a balance of tech, magic, building, combat and exploration
✅ 220+ diverse, highly configured and up to date Mods
✅ 20+ Chapters of custom questing with guide-like descriptions
✅ Unique per-structure chest loot that is balanced and rewarding
✅ Mob health and damage increases with time
✅ Overhauled crafting recipes for modded items
✅ New friendly and hostile mobs
✅ Customized villager trades
✅ No overpowered or out of place mods
✅ Five new dimensions to explore alongside vast expansions to The Nether and End
MC Revitalised was created to fix many of the issues mainstream modpacks have. The pack includes 220+ high quality mods with a mix of new and old. I've made sure to eliminate overpowered mods and mods that make each other obsolete. Each mod has been customly configured to ensure balance. Custom loot tables and crafting recipes have replaced many of the original ones. No longer will you finish a difficult dungeon only to find a chest of useless items or wander into an undefended structure exiting with endgame loot. Countless hours have been put into balancing recipes for modded items, including items that require machines to create.
The new recipes often encourage exploration of different mods whilst maintaining thematic logic and balance. There are almost 20 Questing Chapters for various mods and dimensions. Questing focuses more on learning new mods as opposed to completing tasks for rewards. (rewards may become more predominant in questing later) All that's left is feedback which I would highly appreciate! Feel free to comment any thoughts (however harsh!) here or even leave a suggestion in the Issues tab on the modpack page.




Here's a quick setup guide for Shaders which I highly recommend.
- Download the right version of Optifine for this modpack which as of now is OptiFine HD U G7
- Place the download into the "mods" folder (three dots next to "play" then "open folder")
- Download a shader of your choosing, I find BSL relatively easy to run. Once it's downloaded dont unzip the file but instead drag it into the "shaderpacks" folder (create a new shaders folder if you need to) Once your game is launched under Options > Video Settings > Shaders, you can select the shaderpack you would like.
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